Details:
- Location: Cambridge
- Date: 1 month ago
Description:
Technical Artist | Indie Game Studio | Onsite near Cambridge
I am working with an Indie Game Developer based outside of Cambridge, who specialise in creating immersive, story-driven RPGs.
They are looking for a Unity Technical Artist to join their team and create optimised art assets for an upcoming game. As this is a new IP, you will have a lot of creative freedom and the chance to make a big impact straight away.
Main responsibilities:
Collaborate with programmers, designers and the Art Director to develop high quality art assets
Optimise shader functionality, lighting, and special effects in Unity
Create assets including modelling, texturing and animation
Ensure that art meets both the high visual quality required and performance target
Build Asset pipelines and workflows and ensure effective and efficient production
Ensure the assets work well with game mechanics and design and troubleshoot issues
What you will need:
Experience working in a Technical Artist role within a commercial environment. Happy to consider Junior through to Senior / Lead level Technical Artists
Unity experience
Commercial experience creating shaders, lighting and special effects in Unity
Experience art applications such as Maya, Blender, Substance or similar
Passion for gamingSalary and Benefits
Flexible regarding salary dependant on level of experience. We encourage any applications from Mid - Lead level as our client are open to seeing varied experience levels and salaries.
20 days holiday + bank holidays + Christmas shut down
Chance to work on a brand new IP for a growing game studio
Growth / Progression opportunities as the studio grows If you are an experienced Technical Artist with Unity experience looking to grow with a studio and work on a brand new IP, then we would love to hear from you
Key words:
Technical Artist, Maya, blender, substance, houdini, shaders, lighting, special effects, gaming, game studio, indie , rpg, sci-fi